Playblast
Side view
QUICKTIME: Playblast: Side view
Angled view
QUICKTIME: Playblast: Angled view
Notes
I feel this test has been accomplished and has been a good way to start getting back into animating, but I will most definitely change the way the character moves in the final animation. This is because I feel after viewing it there's not enough character present, despite changing it a bit compared to a standard run cycle.
The lightness I wanted to achieve is present, but maybe not added as much as I could've done. A thing I do like however is the way the chick propels itself into the air a bit more than a standard run cycle, this is due to the weight of the chick and also because it is somewhat attempting to fly without having the ability to use its wings.
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